/*************************************************** Adafruit CC3000 Breakout/Shield TCP Chat Server This is a simple chat server which allows clients to connect with telnet and exchange messages. Anything sent by one client will be written out to all connected clients. See the CC3000 tutorial on Adafruit's learning system for more information on setting up and using the CC3000: http://learn.adafruit.com/adafruit-cc3000-wifi Requirements: This sketch requires the Adafruit CC3000 library. You can download the library from: https://github.com/adafruit/Adafruit_CC3000_Library For information on installing libraries in the Arduino IDE see this page: http://arduino.cc/en/Guide/Libraries Usage: Update the SSID and, if necessary, the CC3000 hardware pin information below, then run the sketch and check the output of the serial port. After connecting to the wireless network successfully the sketch will output the IP address of the server and start listening for connections. Once listening for connections, connect to the server from your computer using a telnet client on port 23. For example on Linux or Mac OSX, if your CC3000 has an IP address 192.168.1.100 you would execute in a command window: telnet 192.168.1.100 23 Connect multiple clients and notice that whatever one client sends will be echoed to all other clients. Press ctrl-] and type quit at the prompt to close the telnet session. On Windows you'll need to download a telnet client. PuTTY is a good, free GUI client: http://www.chiark.greenend.org.uk/~sgtatham/putty/ License: This example is copyright (c) 2013 Tony DiCola (tony@tonydicola.com) and is released under an open source MIT license. See details at: http://opensource.org/licenses/MIT This code was adapted from Adafruit CC3000 library example code which has the following license: Designed specifically to work with the Adafruit WiFi products: ----> https://www.adafruit.com/products/1469 Adafruit invests time and resources providing this open source code, please support Adafruit and open-source hardware by purchasing products from Adafruit! Written by Limor Fried & Kevin Townsend for Adafruit Industries. BSD license, all text above must be included in any redistribution ****************************************************/ #include #include #include "utility/debug.h" #include "utility/socket.h" // These are the interrupt and control pins #define ADAFRUIT_CC3000_IRQ 3 // MUST be an interrupt pin! // These can be any two pins #define ADAFRUIT_CC3000_VBAT 5 #define ADAFRUIT_CC3000_CS 10 // Use hardware SPI for the remaining pins // On an UNO, SCK = 13, MISO = 12, and MOSI = 11 Adafruit_CC3000 cc3000 = Adafruit_CC3000(ADAFRUIT_CC3000_CS, ADAFRUIT_CC3000_IRQ, ADAFRUIT_CC3000_VBAT, SPI_CLOCK_DIVIDER); // you can change this clock speed #define WLAN_SSID "myNetwork" // cannot be longer than 32 characters! #define WLAN_PASS "myPassword" // Security can be WLAN_SEC_UNSEC, WLAN_SEC_WEP, WLAN_SEC_WPA or WLAN_SEC_WPA2 #define WLAN_SECURITY WLAN_SEC_WPA2 #define LISTEN_PORT 23 // What TCP port to listen on for connections. Adafruit_CC3000_Server chatServer(LISTEN_PORT); void setup(void) { Serial.begin(115200); Serial.println(F("Hello, CC3000!\n")); Serial.print("Free RAM: "); Serial.println(getFreeRam(), DEC); /* Initialise the module */ Serial.println(F("\nInitializing...")); if (!cc3000.begin()) { Serial.println(F("Couldn't begin()! Check your wiring?")); while(1); } Serial.print(F("\nAttempting to connect to ")); Serial.println(WLAN_SSID); if (!cc3000.connectToAP(WLAN_SSID, WLAN_PASS, WLAN_SECURITY)) { Serial.println(F("Failed!")); while(1); } Serial.println(F("Connected!")); Serial.println(F("Request DHCP")); while (!cc3000.checkDHCP()) { delay(100); // ToDo: Insert a DHCP timeout! } /* Display the IP address DNS, Gateway, etc. */ while (! displayConnectionDetails()) { delay(1000); } /*********************************************************/ /* You can safely remove this to save some flash memory! */ /*********************************************************/ Serial.println(F("\r\nNOTE: This sketch may cause problems with other sketches")); Serial.println(F("since the .disconnect() function is never called, so the")); Serial.println(F("AP may refuse connection requests from the CC3000 until a")); Serial.println(F("timeout period passes. This is normal behaviour since")); Serial.println(F("there isn't an obvious moment to disconnect with a server.\r\n")); // Start listening for connections chatServer.begin(); Serial.println(F("Listening for connections...")); } void loop(void) { // Try to get a client which is connected. Adafruit_CC3000_ClientRef client = chatServer.available(); if (client) { // Check if there is data available to read. if (client.available() > 0) { // Read a byte and write it to all clients. uint8_t ch = client.read(); chatServer.write(ch); } } } /**************************************************************************/ /*! @brief Tries to read the IP address and other connection details */ /**************************************************************************/ bool displayConnectionDetails(void) { uint32_t ipAddress, netmask, gateway, dhcpserv, dnsserv; if(!cc3000.getIPAddress(&ipAddress, &netmask, &gateway, &dhcpserv, &dnsserv)) { Serial.println(F("Unable to retrieve the IP Address!\r\n")); return false; } else { Serial.print(F("\nIP Addr: ")); cc3000.printIPdotsRev(ipAddress); Serial.print(F("\nNetmask: ")); cc3000.printIPdotsRev(netmask); Serial.print(F("\nGateway: ")); cc3000.printIPdotsRev(gateway); Serial.print(F("\nDHCPsrv: ")); cc3000.printIPdotsRev(dhcpserv); Serial.print(F("\nDNSserv: ")); cc3000.printIPdotsRev(dnsserv); Serial.println(); return true; } }